Agenda | Teaching Notes |
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Total Time: 2.5 hours of instruction Section 1 1. Opening A. Reviewing Learning from Unit 1 (10 minutes) B. Constructing a Habitat Anchor Chart (15 minutes) 2. Using Models A. Hungry Bullfrog Simulation (20 minutes) 3. Engaging in Argument A. Frog and the Environment Argument (40 minutes) Optional Extension: Hungry Bullfrog Simulation: Round 2 Section 2 1. Planning and Carrying Out an Investigation A. Scientists Meeting: Planning an Investigation (30 minutes) B. Setting Up the Duckweed Experiment (20 Minutes) 2. Evaluating Information A. Scientists Meeting: Building Understanding (15 minutes) |
Purpose of lesson sequence and alignment with NGSS standards:
How it builds on previous work in the Life Science Module:
How it connects to the CCSS Standards and EL Education's Language Arts Grade 3 Module 2:
Possible student misconceptions:
Possible broader connections:
Areas where students may need additional support:
Down the road:
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Lesson Sequence 2: Overview
Total Time: 2.5 hours of instruction (divided into two sections)
In this lesson sequence, students learn about cause and effect relationships between an environment and an organism. Through a simulation and an original investigation, students learn that the traits of an organism and ultimately its survival are affected by the environment.
Long-Term Learning Addressed (Based on NGSS)
Construct an argument about the cause and effect relationship in which some traits, such as plant height or animal weight, are influenced by environment. (Based on NGSS 3-LS3-2)
This lesson sequence explicitly addresses:
Science and Engineering Practices:
- Planning and Carrying Out an Investigation: Collaboratively plan and conduct an investigation to produce data to serve as the basis for evidence, using fair tests in which variables are controlled and the number of trials considered. Students design an original experiment in which they investigate how the environment affects the growth of duckweed. Note: This Science and Engineering Practice is not explicitly aligned with 3-LS3-2.
- Engaging in Argument from Evidence: Construct an argument with evidence. Students construct an argument of the cause and effect relationship between an organism's expression of traits and its environment. Note: this is not explicitly linked with 3-LS3-2.
Crosscutting Concepts:
- Cause and Effect: Students routinely identify and test causal relationships and use these relationships to explain change. Through a bullfrog simulation and a student-led experiment with duckweed, students observe there is a cause and effect relationship between an organism's traits and its environment.
Disciplinary Core Ideas:
- LS3.A Inheritance of Traits: Other characteristics result from individuals' interactions with the environment, which can range from diet to learning. Many characteristics involve both inheritance and environment. Students observe how the bullfrog's inherited traits (e.g., size) are influenced by the environment.
- LS3.B Variation of Traits: The environment also affects the traits that an organism develops. Students observe that the environment affects the traits of duckweed and bullfrogs.
Lesson Sequence Learning Targets
- I can play the Hungry Bullfrog game to explain the cause and effect relationship between a frog obtaining enough food and its ability to survive well in an environment.
- I can develop an experiment to test the cause and effect relationship between the environment and a plant's traits.
Ongoing Assessment
- Student science notebook: Environment and an Organism's Traits entry
- Scientists Meeting: Building Understanding
Agenda
In Advance
- Collect local duckweed or order it online. (See Additional Resources on the Grade 3 Life Science Module Overview for possible vendors). You will need approximately 1 cup for the class. Dispose of locally collected duckweed only by putting it back into the local environment. Dispose of ordered duckweed by throwing it in the garbage after freezing it.
- Read each section and complete the Preparing to Teach: Self-Coaching Guide.
- Determine groups of two to four students for the Hungry Bullfrog Simulation, and triads or groups of four for the duckweed experiment.
- Prepare:
- Dog pictures to display.
- Hungry Bullfrog Simulation (see materials). Print and cut out the Hungry Bullfrog Simulation cards and consider laminating them for future use (see supporting materials).
- Duckweed experiment (see materials).
- Pond slideshow or print out photos from the Pond slideshow in color (see supporting materials).
- Review the Back-to-Back and Face-to-Face protocol. See Classroom Protocols pack.
- Post: Lesson sequence focusing question, lesson sequence learning targets, Concepts Scientists Think About anchor chart, Planning a Frog Pond anchor chart, Habitat anchor chart, Scientists Do These Things anchor chart, Norms of a Scientists Meeting anchor chart, and Unit 2 guiding questions.
Optional extensions:
- Hungry Bullfrog Simulation, round 2: Distribute the Long Tongue Inherited Trait cards to one student in each group and explain that this long tongue allows this student to eat two more (take two more tokens) each time he or she draws a "frog eats" card. As a debrief, ask: "What do you notice about the effect the inherited trait of a long tongue had on the bullfrog's weight?"
Vocabulary
habitat = the natural home of an organism where its needs for food, water, shelter, and space are met
environment = the surroundings in which organisms live; can contain many habitats
trait = a characteristic of an organism
organism = a living thing, like a plant or animal
data = collected facts, observations, and details
variable = a thing that is changed in an investigation
relationship = the way two or more objects or living things interact
Materials
General Materials
- Concepts Scientists Think About anchor chart (begun in Unit 1, Lesson Sequence 2; added to in Section 1; see supporting materials)
- Dog pictures (one set to display)
- Planning a Frog Pond anchor chart (begun in Lesson Sequence 1; added to in Section 1; see supporting materials)
- Student science notebook (from Unit 1, Lesson Sequence 1; one per student)
- Environment and an Organism's Traits Entry (page 32 of student science notebook)
- Habitat anchor chart (new; co-created with students during Section 1; see supporting materials)
- Scientists Do These Things anchor chart (begun in Unit 1, Lesson Sequence 2)
- Norms of a Scientists Meeting anchor chart (begun in Unit 1, Lesson Sequence 1)
- Bullfrog at Magnolia Circle (book; one to display)
- Pond slideshow (one to display)
- Unit 2 guiding questions (from Lesson Sequence 1; one to display)
Science-Specific Materials (gathered by the teacher)
- Hungry Bullfrog Simulation:
- Hungry Bullfrog Simulation Student Directions (one per group)
- Hungry Bullfrog Simulation Teacher Directions (for teacher reference)
- Sack for collecting, such as a children's sock or small bag (one per student)
- Tokens, such as larger dried beans or marbles (one bowl full per group)
- Scale (two per class)
- Hungry Bullfrog Simulation cards (one set per group)
- Long Tongue Inherited Trait cards (optional; one card per group)
- Duckweed Investigation:
- Duckweed plants (at least nine plants per group)
- Small, clear cups, like Dixie cups (three cups per testing group or student and three cups for teacher experiment)
- Distilled water (enough to fill every Dixie cup halfway)
- Trays (depending on size; enough to hold the cups)
- Various materials for testing (determined by students)
- Permanent marker (one per group)
- Ice cube (one per day for teacher experiment)
- Teacher science notebook (from Unit 1, Lesson Sequence 1; for teacher reference)
Opening
Section 1: Opening | Preparing to Teach: Self-Coaching Guide |
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A. Reviewing Learning from Unit 1 (10 minutes)
"What does the word relationship mean here?" (A relationship is the way two things, including living things, interact. In this lesson, we are looking for a cause and effect relationship of a bullfrog and its habitat and of a plant called duckweed and its habitat.)
"Based on the learning targets, what cause and effect relationships are we going to be learning about?" (There is a cause and effect relationship between the frog obtaining enough food and surviving well. There is a cause and effect relationship between the duckweed and how well it grows.)
"What have you learned about traits from Unit 1?" (We have learned about inheritance, variation, and the relationship between variation and survival/ability to reproduce).
"How has its environment influenced its trait of weight?" (The environment with more food has the effect of a fatter puppy; the environment with less food has the effect of a skinnier puppy.) "But even if the dog is put on a strict diet, it will not look like the dog in Picture 3. Why not?" (Because it is a different dog that inherited different traits from its parents. An environment can't change an organism's traits, but it can influence them.)
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(1) What group norms will I emphasize? (2) It's okay if students use habitat and environment interchangeably at this point. They will become more familiar with the differences later in the unit. |
B. Constructing a Habitat Anchor Chart (15 minutes)
"What are the things you need to survive?" (Responses will vary.)
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(1) Consider doing a picture walk of Bullfrog at Magnolia Circle to stimulate thinking of the parts of a frog habitat. (2) What do I anticipate my students will say? How can I encourage them to think of the three categories? |
Work Time
Work Time | Preparing to Teach: Self-Coaching Guide |
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Section 1: Using ModelsA. Hungry Bullfrog Simulation (20 minutes)
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(1) How will I group students for the game? (2) How will I ensure that I have enough Hungry Bullfrog Simulation materials for all groups? (3) How will I distribute materials? (4) How will I set up scales to allow students to measure and record the weight of the "bullfrog" or sack? |
Section 1: Engaging in ArgumentA. Frog and the Environment Argument (40 minutes)
"Which part of the habitat--food, water, shelter or space--would you say the frog was interacting with during the game?" (Responses will vary. Shelter and food are likely.) "How was the Hungry Bullfrog Simulation similar to what happens in nature?" (Frogs eat animals and run away from animals.) "How is it different?" (Frogs don't keep getting bigger and bigger but use food to maintain a healthy weight.)
"What evidence did you collect through the simulation to help you argue that there is a cause and effect relationship here? (the weight of the frog and the things in the environment that made it go up and down) "Is this enough evidence? Did the frog's weight get affected by the environment?" (yes) "What other evidence would help the argument be stronger?" (real data outside of a simulation)
"First, make a claim. Does the environment have an effect on a frog's trait of weight?" (Yes, there is a cause and effect relationship between a frog obtaining enough food and its ability to gain enough weight to survive well in an environment.)
"What evidence supports your claim from the Hungry Bullfrog Simulation?" (Students should use the examples of from the table and the weight of the frog in their student science notebook.) "How does your evidence support your claim? Give your scientific reasoning." (Because there were many things in the environment chasing my frog, it lost a lot of weight. Therefore, the environment affected its trait.) "Do you have good evidence? What would make your argument stronger?"
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(1) Based on the explanations that students wrote for the summative assessment in Unit 1, what kind of support will they need for constructing this argument? (2) How familiar are my students with the Back-to-Back and Face-to-Face protocol? (3) Perhaps my students would benefit from a model oral argument. Something like: A frog's weight is affected by its environment. So, there is a cause and effect relationship between a frog getting enough food and its ability to gain weight to survive well in an environment. (This is the claim.) In the Hungry Bullfrog game, even though my frog was chased by a snake twice and I lost tokens, I was able to eat grasshoppers and mosquitos so I didn't lose too much weight. (This is my evidence.) My final bullfrog weight was 6.5 grams. (This is more evidence.) Therefore, the organisms in the environment, like the snake and mosquitos, affected the weight of my bullfrog. But because he was able to get enough food, he has a healthy weight and is surviving. (This is my reasoning.) I think this is good evidence that a frog's weight is affected by the environment. Additional evidence from outside the simulation would make my argument stronger. (4) I could also ask students to raise their hands as they hear the three parts of my (or a classmate's) explanation. Hold up one finger when you hear a claim, hold two fingers when you hear evidence, hold up three fingers when you hear the reasoning, and hold up four fingers when you hear evaluation of evidence. |
Section 2: Planning and Carrying Out an InvestigationA. Scientists Meeting: Planning an Investigation (30 minutes)
"What are the norms of a Scientists Meeting?" (take turns talking, build on one another's ideas, disagree respectfully, ask questions to clarify information)
"How can the environment cause duckweed to grow well?" or "How can the environment cause duckweed to not grow well at all?" (If the environment provides a good habitat for the duckweed--the necessary food, water, and space that the duckweed needs--it will survive well.)
"I am going to show you how to create a good scientific experiment. The first step in planning your experiment is choosing only one condition to test. Scientists call this condition a variable. I noticed that pond water can be different temperatures. So, I am going to test the variable of water temperature, and I am going to write that down in my notebook."
"What variables might be changed in a duckweed's environment?" (amount of sunlight, amount of water, type or quality of water, amount of other material in water)
"In a scientific experiment, I need to have one test as a control, which means we won't change anything in that cup." "I also need to do multiple tests, so I am going to set up two more tests--two more cups with duckweed in them." "I am testing the variable of cold water. How can I do that? Oh, I know what I can do! I can put an ice cube in the two test cups every day. I need to write down the materials I need in my notebook."
"Why might paying attention to variables and the other conditions, like the things keeping constant, be important?" (Only one thing can be tested at a time because otherwise you wouldn't know what actually made the duckweed grow or not grow the best.)
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(1) What experience do my students have with original investigations? (2) How can I get my students to a real pond? (3) What will be the best place in my classroom to model the process of setting up an investigation? (4) Would a posted class checklist or visual be helpful to my students? (5) Do I have all student materials ready? |
B. Setting Up the Duckweed Experiment (20 minutes)
"In order for us to be able to determine the effect that the environment has on duckweed, we first need to record observations about the plant now before we make any changes."
"What did you learn about good experimental design in today's lesson sequence?" (choose only one variable, keep everything else constant or the same, do multiple tests) |
(1) How can I work with individual groups? Could I set up stations and have some independent work that my students could do at this time? |
Section 2: Evaluating InformationA. Scientists Meeting: Building Understanding (20 minutes)
"You've learned a lot in this lesson sequence about how an environment or a habitat can affect an organism. What did you learn about the relationship between an environment and an organism?" (The environment can affect the traits of an organism.) "How was the bullfrog in the simulation affected by its environment?" (It gained or lost weight.) "How do you think the duckweed will be affected by the changes to the environment?" (It will grow well or not well.) "What are some other examples of how an organism's traits can be affected by the environment it lives in?" (An organism might grow taller, depending on its environment.) "Could an environment or a habitat affect the weight of an organism so much that the organism might not survive?" (Yes. If a frog is so weak that it can't run away from predators, it might die.) "What are some other ways a habitat might affect survival? What if the frog didn't have anywhere to hide from predators? What would happen?" (It would die.) "Can you invent a rule for the relationship between an organism and its environment?" (Responses will vary. There is a cause and effect relationship between an environment and the traits of an organism. There is a cause and effect relationship between an environment and the survival of an organism.)
"What information has the class collected to help answer the unit guiding questions? (Hungry Bullfrog Simulation and Duckweed Investigation--even though there are no results yet, we have predicted how the duckweed traits will be influenced.)
"Can someone paraphrase what Student A said?" "Who thinks something similar to Student A? "Who thinks something different from Student A?" "Can you add to what Student A said?"
"Why do you think you have different conclusions from Student A's?" "With what in Student A's argument do you disagree? On what points do you agree? What evidence do you have to support those ideas?"
"Why is it important to understand that the environment--or the food, water, and shelter or space--of the organism's habitat can affect its traits and its survival when creating a frog pond?" (We need to carefully consider how to make the frog pond as healthy as possible for the frog, so its traits will be positively affected and it will survive well.)
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(1) How well are my students keeping the norms? Do they need a more formal check-in before and/or after this Scientists Meeting? (2) How can I help students who struggle to participate in class conversation? |
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